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XR Development with Unity

XR Development with Unity

Anna Braun & Raffael Rizzo

C++ Footprint and Performance Optimization

C++ Footprint and Performance Optimization

R. Alexander & G. Bensley

Programming in C, Fourth Edition

Programming in C, Fourth Edition

Stephen G. Kochan

Elevating Game Experiences with Unreal Engine 5 - Second Edition

Elevating Game Experiences with Unreal Engine 5 - Second Edition

Gonçalo Marques & Devin Sherry & David Pereira & Hammad Fozi

Category: Computers

Computer Systems: A Programmer's Perspective

Computer Systems: A Programmer's Perspective

Randal E. Bryant & David R. O'Hallaron

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