AI for Games, Third Edition, 3rd Edition
Ian Millington
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Foundations of Linux Debugging, Disassembling, and Reversing ...
Dmitry Vostokov
Modern C++ Programming Cookbook - Second Edition
Marius Bancila
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Docker Deep Dive - Second Edition
Nigel Poulton