Unity in Action, Third Edition
Joseph Hocking
Programming in Lua 4ed
Roberto Ierusalimschy
Fundamentals of Data Engineering
Joe Reis & Matt Housley
The Art of Game Design, 3rd Edition
Jesse Schell
Docker Deep Dive - Second Edition
Nigel Poulton
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman