Introduction to Game Design, Prototyping, and Development
Jeremy Gibson Bond
Effective STL
Scott Meyers
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Physics for Game Developers, 2nd Edition
Bryan Bywalec & David M Bourg
Docker Deep Dive - Second Edition
Nigel Poulton
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman