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OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth Edition

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...

Graham Sellers & John Kessenich & Dave Shreiner

Refactoring: Improving the Design of Existing Code

Refactoring: Improving the Design of Existing Code

Martin Fowler

Mathematics for Game Programming and Computer Graphics

Mathematics for Game Programming and Computer Graphics

Penny de Byl

Unity Cookbook - Fifth Edition

Unity Cookbook - Fifth Edition

Matt Smith & Shaun Ferns & Sinéad Murphy

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Docker Deep Dive - Second Edition

Docker Deep Dive - Second Edition

Nigel Poulton

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

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