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Blueprints Visual Scripting for Unreal Engine 5 - Third Edition
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Unreal Engine Physics Essentials
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Unreal Engine Virtual Reality Quick Start Guide
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The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...
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Fundamentals of Software Architecture
Mark Richards & Neal Ford
Clean Code: A Handbook of Agile Software Craftsmanship
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Programming in C, Fourth Edition
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Expert C Programming
Peter van der Linden
Programming in Lua 3ed
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Programming in Lua 4ed
Design and Implementation of the FreeBSD Operating System, 2nd ...
Marshall Kirk McKusick & George V. Neville-Neil & Robert N.M. Watson
C Programming Language, 2nd Edition
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Understanding the Linux Kernel, 3rd Edition
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Computer Systems: A Programmer's Perspective
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Clean Craftsmanship: Disciplines, Standards, and Ethics
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Streaming Systems
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C++ Concurrency in Action, Second Edition
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Modern C++ Programming Cookbook - Second Edition
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TCP/IP Guide
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The Art of Game Design, 3rd Edition
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Fundamentals of Computer Graphics, 4th Edition
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3D Math Primer for Graphics and Game Development, 2nd Edition
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3D Math Primer for Graphics and Game Development
The Sockets Networking API: UNIX® Network Programming Volume ...
W. Richard Stevens & Bill Fenner & Andrew M. Rudoff
The Go Programming Language
Alan A. A. Donovan & Brian W. Kernighan
The C++ Programming Language, 4th Edition
Bjarne Stroustrup
Inside the C++ Object Model
Stanley B. Lippman
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Effective C++, Third Edition
Scott Meyers
Concrete Mathematics: A Foundation for Computer Science, 2nd ...
Donald E. Knuth & Ronald L. Graham & Oren Patashnik
Code Complete, 2nd Edition
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C++ Primer, Fifth Edition
Stanley B. Lippman & Josée Lajoie & Barbara E. Moo
BPF Performance Tools
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Art of Computer Programming, The: Volume 1: Fundamental Algorithms
Donald E. Knuth
Algorithms, Fourth Edition
Robert Sedgewick & Kevin Wayne
Advanced Programming in the UNIX® Environment, Third Edition
W. Richard Stevens & Stephen A. Rago
Multiplayer Game Programming: Architecting Networked Games,
Josh Glazer & Sanjay Madhav
TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition
Kevin R. Fall & W. Richard Stevens
Real-Time Rendering, Fourth Edition, 4th Edition
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Systems Performance, 2nd Edition
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