Praxiswissen Docker, 13th Edition
Sean P. Kane & Karl Matthias
The Art of Debugging with GDB, DDD, and Eclipse
Norman Matloff & Peter Jay Salzman
Streaming Systems
Tyler Akidau & Slava Chernyak & Reuven Lax
Unity Development Cookbook, 2nd Edition
Paris Buttfield-Addison & Jon Manning & Tim Nugent
Modern C++ Programming Cookbook - Second Edition
Marius Bancila
Mathematics for Game Programming and Computer Graphics
Penny de Byl
Low-Level Programming: C, Assembly, and Program Execution on ...
Igor Zhirkov
Linux System Programming, 2nd Edition
Robert Love
The Linux Programming Interface
Michael Kerrisk
Level Up! The Guide to Great Video Game Design, 2nd Edition
Scott Rogers
Learning Unreal Engine Game Development
Joanna Lee
Learning Modern Linux
Michael Hausenblas
Learning Go, 2nd Edition
Jon Bodner
Learning Git
Anna Skoulikari
Learning C# by Developing Games with Unity - Seventh Edition
Harrison Ferrone
Learn Docker in a Month of Lunches
Elton Stoneman
Kubernetes: Up and Running, 3rd Edition
Brendan Burns & Joe Beda & Kelsey Hightower & Lachlan Evenson
Kubernetes in Action
Marko Luksa
Kafka: The Definitive Guide, 2nd Edition
Gwen Shapira & Todd Palino & Rajini Sivaram & Krit Petty
Introduction to Generative AI
Maggie Engler & Numa Dhamani
Introduction to Game Design, Prototyping, and Development
Jeremy Gibson Bond
Inside the C++ Object Model
Stanley B. Lippman
Hands-On Unity Game Development - Fourth Edition
Nicolas Alejandro Borromeo & Juan Gabriel Gomila Salas
Hands-On Unity 2022 Game Development - Third Edition
Nicolas Alejandro Borromeo
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...
Aurélien Géron
Hands-On Generative AI with Transformers and Diffusion Models
Pedro Cuenca & Apolinario Passos & Omar Sanseviero & Jonathan Whitaker
Godot 4 Game Development Projects - Second Edition
Chris Bradfield
The Go Programming Language
Alan A. A. Donovan & Brian W. Kernighan
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Game Programming with Unity and C#: A Complete Beginner’s Guide
Casey Hardman
Game Programming in C++: Creating 3D Games, First Edition
Sanjay Madhav
Game Physics Cookbook
Gabor Szauer
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Game Development Patterns with Unreal Engine 5
Stuart Butler & Tom Oliver
Game Design Workshop, 3rd Edition
Tracy Fullerton
Game Audio Development with Unity 5.X
Micheal Lanham
Game AI Pro 3
Steve Rabin
Fundamentals of Software Architecture
Mark Richards & Neal Ford
Fundamentals of Game Design, Third Edition
Ernest Adams
Fundamentals of Data Engineering
Joe Reis & Matt Housley
Fundamentals of Computer Graphics, 5th Edition
Steve Marschner & Peter Shirley
Fundamentals of Computer Graphics, 4th Edition
Foundations of Linux Debugging, Disassembling, and Reversing ...
Dmitry Vostokov
Fluent Python, 2nd Edition
Luciano Ramalho
Expert C Programming
Peter van der Linden
Essential Math for AI
Hala Nelson
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon
Elevating Game Experiences with Unreal Engine 5 - Second Edition
Gonçalo Marques & Devin Sherry & David Pereira & Hammad Fozi
The Elements of Computing Systems: Building a Modern Computer ...
Nisan, Noam & Shimon Schocken
Effective STL
Scott Meyers
Effective Modern C++
Effective C++, Third Edition
Effective C
Robert C. Seacord
Docker: Up & Running, 3rd Edition
Docker in Action, Second Edition
Jeffrey Nickoloff & Stephen Kuenzli
Docker Deep Dive - Second Edition
Nigel Poulton
Docker Deep Dive
Distributed Systems, 2nd Edition
Sukumar Ghosh
Distributed Systems Observability
Cindy Sridharan
Developing Apps with GPT-4 and ChatGPT, 2nd Edition
Olivier Caelen & Marie-Alice Blete
Developing Apps with GPT-4 and ChatGPT
A Developer's Essential Guide to Docker Compose
Emmanouil Gkatziouras
Designing Machine Learning Systems
Chip Huyen