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Systems Performance, 2nd Edition

Systems Performance, 2nd Edition

Brendan Gregg

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Unreal Engine 5 Game Development with C++ Scripting

Unreal Engine 5 Game Development with C++ Scripting

ZHENYU GEORGE LI

Modern Parallel Programming with C++ and Assembly Language: X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language: ...

Daniel Kusswurm

Publisher: Cisco Press

Code Complete, 2nd Edition

Code Complete, 2nd Edition

Steve McConnell

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