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Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

C++ High Performance

C++ High Performance

Viktor Sehr & Bjorn Andrist

More Effective C++

More Effective C++

Scott Meyers

Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator

Brian Rossney

Publisher: Microsoft Press

Code: The Hidden Language of Computer Hardware and Software, First Edition

Code: The Hidden Language of Computer Hardware and Software, ...

Charles Petzold

Code: The Hidden Language of Computer Hardware and Software, 2nd Edition

Code: The Hidden Language of Computer Hardware and Software, ...

Charles Petzold

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