Fundamentals of Game Design, Third Edition
Ernest Adams
AI for Games, Third Edition, 3rd Edition
Ian Millington
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon
Computer Systems: A Programmer's Perspective
Randal E. Bryant & David R. O'Hallaron