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Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

Modern Parallel Programming with C++ and Assembly Language: X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language: ...

Daniel Kusswurm

System V Application Binary Interface AMD64 Architecture Processor Supplement Version 1.0

System V Application Binary Interface AMD64 Architecture Processor ...

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System V ABI (4)

C++ Concurrency in Action, Second Edition

C++ Concurrency in Action, Second Edition

Anthony Williams

Category: Computer Engineering

Computer Systems: A Programmer's Perspective

Computer Systems: A Programmer's Perspective

Randal E. Bryant & David R. O'Hallaron

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