Level Up! The Guide to Great Video Game Design, 2nd Edition
Scott Rogers
Become a Unity Shaders Guru
Mina Pêcheux
Debug.Hacks中文版 深入调试的技术和工具
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Principles of Computer System Design
Jerome Saltzer & M. Frans Kaashoek
Beginning Unreal Game Development: Foundation for Simple to ...
David Nixon
Unity Artificial Intelligence Programming - Fifth Edition
Dr. Davide Aversa
Fundamentals of Game Design, Third Edition
Ernest Adams
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Godot 4 Game Development Projects - Second Edition
Chris Bradfield
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...
Aurélien Géron
Designing Machine Learning Systems
Chip Huyen
Creating an RTS Game in Unity 2023
Bruno Cicanci
Game Programming with Unity and C#: A Complete Beginner’s Guide
Casey Hardman
Unity 3D Game Development
Anthony Davis & Travis Baptiste & Russell Craig & Ryan Stunkel
Unreal Engine 5 Shaders and Effects Cookbook - Second Edition
Brais Brenlla Ramos
XR Development with Unity
Anna Braun & Raffael Rizzo
Game AI Pro 3
Steve Rabin
Modern Parallel Programming with C++ and Assembly Language: ...
Daniel Kusswurm
The Elements of Computing Systems: Building a Modern Computer ...
Nisan, Noam & Shimon Schocken
Code: The Hidden Language of Computer Hardware and Software, ...
Charles Petzold
C++ High Performance
Viktor Sehr & Bjorn Andrist
Building Low Latency Applications with C++
Sourav Ghosh
Effective C
Robert C. Seacord
Write Great Code, Volume 2, 2nd Edition
Randall Hyde
Write Great Code, Volume 1, 2nd Edition
C++ Footprint and Performance Optimization
R. Alexander & G. Bensley
Advanced C and C++ Compiling
Milan Stevanovic
C++ Crash Course
Josh Lospinoso
Low-Level Programming: C, Assembly, and Program Execution on ...
Igor Zhirkov
The Art of Writing Efficient Programs
Fedor G. Pikus
Foundations of Linux Debugging, Disassembling, and Reversing ...
Dmitry Vostokov
C++ High Performance - Second Edition
Björn Andrist & Viktor Sehr & Ben Garney
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon
Optimized C++
Kurt Guntheroth
Game Physics Cookbook
Gabor Szauer
Physics for Game Developers, 2nd Edition
Bryan Bywalec & David M Bourg
Distributed Systems, 2nd Edition
Sukumar Ghosh
More Effective C++
Scott Meyers
Effective Modern C++
Distributed Systems Observability
Cindy Sridharan
Designing Distributed Systems
Brendan Burns
Effective STL
Kubernetes in Action
Marko Luksa
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Mathematics for Game Programming and Computer Graphics
Penny de Byl
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Computer Graphics from Scratch
Gabriel Gambetta
Fundamentals of Computer Graphics, 5th Edition
Steve Marschner & Peter Shirley
PhysX 3.4.2 Doc
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Advanced Linux Programming
Mark Mitchell & Jeffrey Oldham & Alex Samuel
Site Reliability Engineering
Betsy Beyer & Chris Jones & Niall Richard Murphy & Jennifer Petoff
Designing Data-Intensive Applications
Martin Kleppmann
Kafka: The Definitive Guide, 2nd Edition
Gwen Shapira & Todd Palino & Rajini Sivaram & Krit Petty
Refactoring: Improving the Design of Existing Code
Martin Fowler
Linux System Programming, 2nd Edition
Robert Love
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh ...
Graham Sellers & Richard S. Wright Jr. & Nicholas Haemel
Professional Linux Kernel Architecture
Wolfgang Mauerer
Learning Modern Linux
Michael Hausenblas
The Art of Debugging with GDB, DDD, and Eclipse
Norman Matloff & Peter Jay Salzman
Red Hat Enterprise Linux 6 Deployment Guide
Marie Doleželová & Mirek Jahoda & Maxim Svistunov & Stephen Wadeley & Tomáš Čapek & Robert Krátký & Jana Heves & Jaromír Hradílek & Douglas Silas & Barbora Ančincová & Petr Kovář & Jiří Herrmann & Peter Ondrejka & Petr Bokoč & Martin Prpič & Eva Majoršinová & Eva Kopalová & Miroslav Svoboda & Milan Navrátil & Ella Deon Lackey & Florian Nadge & John Ha & David O'Brien & Michael Hideo & Don Domingo
Clean Architecture: A Craftsman's Guide to Software Structure ...
Robert C. Martin
Docker in Action, Second Edition
Jeffrey Nickoloff & Stephen Kuenzli