Physics for Game Developers, 2nd Edition
Bryan Bywalec & David M Bourg
Game Physics Cookbook
Gabor Szauer
The Elements of Computing Systems: Building a Modern Computer ...
Nisan, Noam & Shimon Schocken
Docker Deep Dive
Nigel Poulton
Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...
Mike Geig
Kafka: The Definitive Guide, 2nd Edition
Gwen Shapira & Todd Palino & Rajini Sivaram & Krit Petty
Clean Craftsmanship: Disciplines, Standards, and Ethics
Robert C. Martin
The Art of Writing Efficient Programs
Fedor G. Pikus
Fundamentals of Computer Graphics, 5th Edition
Steve Marschner & Peter Shirley
Computer Graphics from Scratch
Gabriel Gambetta
C++ High Performance - Second Edition
Björn Andrist & Viktor Sehr & Ben Garney
Systems Performance, 2nd Edition
Brendan Gregg
Modern C++ Programming Cookbook - Second Edition
Marius Bancila
Write Great Code, Volume 2, 2nd Edition
Randall Hyde
Write Great Code, Volume 1, 2nd Edition
Effective C
Robert C. Seacord
Learn Docker in a Month of Lunches
Elton Stoneman
Beginning Unreal Game Development: Foundation for Simple to ...
David Nixon
Fundamentals of Software Architecture
Mark Richards & Neal Ford
BPF Performance Tools
Docker in Action, Second Edition
Jeffrey Nickoloff & Stephen Kuenzli
Players Making Decisions, 2nd Edition
Zach Hiwiller
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...
Aurélien Géron
C++ Crash Course
Josh Lospinoso
The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...
David Thomas & Andrew Hunt
Blueprints Visual Scripting for Unreal Engine - Second Edition
Marcos Romero & Brenden Sewell
The Art of Game Design, 3rd Edition
Jesse Schell
AI for Games, Third Edition, 3rd Edition
Ian Millington
C++ Concurrency in Action, Second Edition
Anthony Williams
Unreal Engine Virtual Reality Quick Start Guide
Jessica Plowman
Refactoring: Improving the Design of Existing Code
Martin Fowler
Fundamentals of Computer Graphics, 4th Edition
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Streaming Systems
Tyler Akidau & Slava Chernyak & Reuven Lax
Distributed Systems Observability
Cindy Sridharan
Game Programming in C++: Creating 3D Games, First Edition
Sanjay Madhav
Designing Distributed Systems
Brendan Burns
C++ High Performance
Viktor Sehr & Bjorn Andrist
Kubernetes in Action
Marko Luksa
Clean Architecture: A Craftsman's Guide to Software Structure ...
Game AI Pro 3
Steve Rabin
Game Audio Development with Unity 5.X
Micheal Lanham
Low-Level Programming: C, Assembly, and Program Execution on ...
Igor Zhirkov
Designing Data-Intensive Applications
Martin Kleppmann
Unreal Engine 4 Scripting with C++ Cookbook
William Sherif & Stephen Whittle
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Optimized C++
Kurt Guntheroth
Site Reliability Engineering
Betsy Beyer & Chris Jones & Niall Richard Murphy & Jennifer Petoff
Learning Unreal Engine Game Development
Joanna Lee
Multiplayer Game Programming: Architecting Networked Games,
Josh Glazer & Sanjay Madhav
The Go Programming Language
Alan A. A. Donovan & Brian W. Kernighan
Unreal Engine Physics Essentials
Devin Sherry & Katax Emperore
The Art of Game Design, 2nd Edition
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh ...
Graham Sellers & Richard S. Wright Jr. & Nicholas Haemel
Computer Systems: A Programmer's Perspective
Randal E. Bryant & David R. O'Hallaron
Effective Modern C++
Scott Meyers
Design and Implementation of the FreeBSD Operating System, 2nd ...
Marshall Kirk McKusick & George V. Neville-Neil & Robert N.M. Watson
Programming in C, Fourth Edition
Stephen G. Kochan
Virtual World Design
Ann Latham Cudworth