System V Application Binary Interface AMD64 Architecture Processor ...
未知
System V ABI (4)
Refactoring: Improving the Design of Existing Code
Martin Fowler
Effective STL
Scott Meyers
A Developer's Essential Guide to Docker Compose
Emmanouil Gkatziouras
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Unreal Engine 4 Scripting with C++ Cookbook
William Sherif & Stephen Whittle
Designing Data-Intensive Applications
Martin Kleppmann
Game Physics Cookbook
Gabor Szauer
Low-Level Programming: C, Assembly, and Program Execution on ...
Igor Zhirkov
Game Audio Development with Unity 5.X
Micheal Lanham
Game AI Pro 3
Steve Rabin
Clean Architecture: A Craftsman's Guide to Software Structure ...
Robert C. Martin
Kubernetes in Action
Marko Luksa
C++ High Performance
Viktor Sehr & Bjorn Andrist
Designing Distributed Systems
Brendan Burns
Game Programming in C++: Creating 3D Games, First Edition
Sanjay Madhav
Distributed Systems Observability
Cindy Sridharan
Streaming Systems
Tyler Akidau & Slava Chernyak & Reuven Lax
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Fundamentals of Computer Graphics, 4th Edition
Steve Marschner & Peter Shirley
C++ Concurrency in Action, Second Edition
Anthony Williams
Unreal Engine Virtual Reality Quick Start Guide
Jessica Plowman
AI for Games, Third Edition, 3rd Edition
Ian Millington
The Art of Game Design, 3rd Edition
Jesse Schell
Blueprints Visual Scripting for Unreal Engine - Second Edition
Marcos Romero & Brenden Sewell
The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...
David Thomas & Andrew Hunt
C++ Crash Course
Josh Lospinoso
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...
Aurélien Géron
Docker in Action, Second Edition
Jeffrey Nickoloff & Stephen Kuenzli
Players Making Decisions, 2nd Edition
Zach Hiwiller
BPF Performance Tools
Brendan Gregg
Fundamentals of Software Architecture
Mark Richards & Neal Ford
Beginning Unreal Game Development: Foundation for Simple to ...
David Nixon
Learn Docker in a Month of Lunches
Elton Stoneman
Write Great Code, Volume 1, 2nd Edition
Randall Hyde
Effective C
Robert C. Seacord
Write Great Code, Volume 2, 2nd Edition
Modern C++ Programming Cookbook - Second Edition
Marius Bancila
Docker Deep Dive
Nigel Poulton
Systems Performance, 2nd Edition
C++ High Performance - Second Edition
Björn Andrist & Viktor Sehr & Ben Garney
Computer Graphics from Scratch
Gabriel Gambetta
Fundamentals of Computer Graphics, 5th Edition
The Art of Writing Efficient Programs
Fedor G. Pikus
Clean Craftsmanship: Disciplines, Standards, and Ethics
Kafka: The Definitive Guide, 2nd Edition
Gwen Shapira & Todd Palino & Rajini Sivaram & Krit Petty
Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...
Mike Geig
Unity in Action, Third Edition
Joseph Hocking
Modern Parallel Programming with C++ and Assembly Language: ...
Daniel Kusswurm
Unity Artificial Intelligence Programming - Fifth Edition
Dr. Davide Aversa
Fluent Python, 2nd Edition
Luciano Ramalho
Learning Modern Linux
Michael Hausenblas
Blueprints Visual Scripting for Unreal Engine 5 - Third Edition
Designing Machine Learning Systems
Chip Huyen
Natural Language Processing with Transformers, Revised Edition
Lewis Tunstall & Leandro von Werra & Thomas Wolf
Fundamentals of Data Engineering
Joe Reis & Matt Housley
Unreal Engine 5 Character Creation, Animation, and Cinematics
Henk Venter & Wilhelm Ogterop
Kubernetes: Up and Running, 3rd Edition
Brendan Burns & Joe Beda & Kelsey Hightower & Lachlan Evenson
Code: The Hidden Language of Computer Hardware and Software, ...
Charles Petzold
Unity 3D Game Development
Anthony Davis & Travis Baptiste & Russell Craig & Ryan Stunkel