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Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

The Art of Debugging with GDB, DDD, and Eclipse

The Art of Debugging with GDB, DDD, and Eclipse

Norman Matloff & Peter Jay Salzman

Unity Development Cookbook, 2nd Edition

Unity Development Cookbook, 2nd Edition

Paris Buttfield-Addison & Jon Manning & Tim Nugent

Introduction to Generative AI

Introduction to Generative AI

Maggie Engler & Numa Dhamani

Publisher: Lua.org

Programming in Lua 4ed

Programming in Lua 4ed

Roberto Ierusalimschy

Programming in Lua 3ed

Programming in Lua 3ed

Roberto Ierusalimschy

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