Designing Distributed Systems
Brendan Burns
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
XR Development with Unity
Anna Braun & Raffael Rizzo
Programming in Lua 4ed
Roberto Ierusalimschy
Programming in Lua 3ed