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Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

C++ Footprint and Performance Optimization

C++ Footprint and Performance Optimization

R. Alexander & G. Bensley

Game Programming in C++: Creating 3D Games, First Edition

Game Programming in C++: Creating 3D Games, First Edition

Sanjay Madhav

Algorithms, Fourth Edition

Algorithms, Fourth Edition

Robert Sedgewick & Kevin Wayne

Publisher: No Starch Press

The Art of Debugging with GDB, DDD, and Eclipse

The Art of Debugging with GDB, DDD, and Eclipse

Norman Matloff & Peter Jay Salzman

C++ Crash Course

C++ Crash Course

Josh Lospinoso

Computer Graphics from Scratch

Computer Graphics from Scratch

Gabriel Gambetta

Effective C

Effective C

Robert C. Seacord

The Linux Programming Interface

The Linux Programming Interface

Michael Kerrisk

TCP/IP Guide

TCP/IP Guide

Charles M. Kozierok

Write Great Code, Volume 1, 2nd Edition

Write Great Code, Volume 1, 2nd Edition

Randall Hyde

Write Great Code, Volume 2, 2nd Edition

Write Great Code, Volume 2, 2nd Edition

Randall Hyde

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