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Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Distributed Systems Observability

Distributed Systems Observability

Cindy Sridharan

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

Architectural Visualization in Unreal Engine 5

Architectural Visualization in Unreal Engine 5

Ludovico Palmeri

Publisher: No Starch Press

Effective C

Effective C

Robert C. Seacord

Write Great Code, Volume 1, 2nd Edition

Write Great Code, Volume 1, 2nd Edition

Randall Hyde

Write Great Code, Volume 2, 2nd Edition

Write Great Code, Volume 2, 2nd Edition

Randall Hyde

The Art of Debugging with GDB, DDD, and Eclipse

The Art of Debugging with GDB, DDD, and Eclipse

Norman Matloff & Peter Jay Salzman

The Linux Programming Interface

The Linux Programming Interface

Michael Kerrisk

C++ Crash Course

C++ Crash Course

Josh Lospinoso

Computer Graphics from Scratch

Computer Graphics from Scratch

Gabriel Gambetta

TCP/IP Guide

TCP/IP Guide

Charles M. Kozierok

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