C++ Footprint and Performance Optimization
R. Alexander & G. Bensley
Mathematics for Game Programming and Computer Graphics
Penny de Byl
Virtual Filmmaking with Unreal Engine 5
Hussin Khan
BPF Performance Tools
Brendan Gregg
TCP/IP Guide
Charles M. Kozierok
The Art of Debugging with GDB, DDD, and Eclipse
Norman Matloff & Peter Jay Salzman
The Linux Programming Interface
Michael Kerrisk
C++ Crash Course
Josh Lospinoso
Write Great Code, Volume 1, 2nd Edition
Randall Hyde
Effective C
Robert C. Seacord
Write Great Code, Volume 2, 2nd Edition
Computer Graphics from Scratch
Gabriel Gambetta