AI Engineering - Chapter 2 (中英对照版)
Chip Huyen
Multiplayer Game Programming: Architecting Networked Games,
Josh Glazer & Sanjay Madhav
Introduction to Game Design, Prototyping, and Development
Jeremy Gibson Bond
Algorithms, Fourth Edition
Robert Sedgewick & Kevin Wayne
The Art of Debugging with GDB, DDD, and Eclipse
Norman Matloff & Peter Jay Salzman
C++ Crash Course
Josh Lospinoso
Computer Graphics from Scratch
Gabriel Gambetta
Effective C
Robert C. Seacord
The Linux Programming Interface
Michael Kerrisk
TCP/IP Guide
Charles M. Kozierok
Write Great Code, Volume 1, 2nd Edition
Randall Hyde
Write Great Code, Volume 2, 2nd Edition