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Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

Advanced Programming in the UNIX® Environment, Third Edition

Advanced Programming in the UNIX® Environment, Third Edition

W. Richard Stevens & Stephen A. Rago

Learning Unreal Engine Game Development

Learning Unreal Engine Game Development

Joanna Lee

Game Audio Development with Unity 5.X

Game Audio Development with Unity 5.X

Micheal Lanham

Publisher: Manning Publications

Learn Docker in a Month of Lunches

Learn Docker in a Month of Lunches

Elton Stoneman

Podman in Action

Podman in Action

Daniel Walsh

Introduction to Generative AI

Introduction to Generative AI

Maggie Engler & Numa Dhamani

Unity in Action, Third Edition

Unity in Action, Third Edition

Joseph Hocking

Kubernetes in Action

Kubernetes in Action

Marko Luksa

Docker in Action, Second Edition

Docker in Action, Second Edition

Jeffrey Nickoloff & Stephen Kuenzli

C++ Concurrency in Action, Second Edition

C++ Concurrency in Action, Second Edition

Anthony Williams

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