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OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth Edition

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...

Graham Sellers & John Kessenich & Dave Shreiner

Game Development Patterns with Unreal Engine 5

Game Development Patterns with Unreal Engine 5

Stuart Butler & Tom Oliver

Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, 3rd Edition

Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...

Aurélien Géron

Modern Parallel Programming with C++ and Assembly Language: X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language: ...

Daniel Kusswurm

Publisher: Manning Publications

Introduction to Generative AI

Introduction to Generative AI

Maggie Engler & Numa Dhamani

Podman in Action

Podman in Action

Daniel Walsh

Unity in Action, Third Edition

Unity in Action, Third Edition

Joseph Hocking

Learn Docker in a Month of Lunches

Learn Docker in a Month of Lunches

Elton Stoneman

Docker in Action, Second Edition

Docker in Action, Second Edition

Jeffrey Nickoloff & Stephen Kuenzli

C++ Concurrency in Action, Second Edition

C++ Concurrency in Action, Second Edition

Anthony Williams

Kubernetes in Action

Kubernetes in Action

Marko Luksa

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