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Fundamentals of Computer Graphics, 4th Edition
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The Art of Game Design, 3rd Edition
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Game Programming with Unity and C#: A Complete Beginner’s Guide
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TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition
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Multiplayer Game Programming: Architecting Networked Games,
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Advanced Programming in the UNIX® Environment, Third Edition
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Algorithms, Fourth Edition
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Art of Computer Programming, The: Volume 1: Fundamental Algorithms
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BPF Performance Tools
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C++ Primer, Fifth Edition
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Concrete Mathematics: A Foundation for Computer Science, 2nd ...
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Effective C++, Third Edition
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Inside the C++ Object Model
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The C++ Programming Language, 4th Edition
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The Go Programming Language
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The Sockets Networking API: UNIX® Network Programming Volume ...
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Clean Craftsmanship: Disciplines, Standards, and Ethics
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Design and Implementation of the FreeBSD Operating System, 2nd ...
Marshall Kirk McKusick & George V. Neville-Neil & Robert N.M. Watson
Programming in C, Fourth Edition
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The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...
David Thomas & Andrew Hunt
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh ...
Graham Sellers & Richard S. Wright Jr. & Nicholas Haemel
Refactoring: Improving the Design of Existing Code
Martin Fowler
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Effective STL
More Effective C++
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Introduction to Game Design, Prototyping, and Development
Jeremy Gibson Bond
Game Programming in C++: Creating 3D Games, First Edition
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Quick Start Guide to Large Language Models: Strategies and Best ...
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