C++ Concurrency in Action, Second Edition
Anthony Williams
AI for Games, Third Edition, 3rd Edition
Ian Millington
Understanding the Linux Kernel, 3rd Edition
Daniel P. Bovet & Marco Cesati
Games, Design and Play: A Detailed Approach to Iterative Game ...
Colleen Macklin & John Sharp
Quick Start Guide to Large Language Models: Strategies and Best ...
Sinan Ozdemir
Introduction to Game Design, Prototyping, and Development
Jeremy Gibson Bond
Clean Craftsmanship: Disciplines, Standards, and Ethics
Robert C. Martin
BPF Performance Tools
Brendan Gregg
The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...
David Thomas & Andrew Hunt
Refactoring: Improving the Design of Existing Code
Martin Fowler
Game Programming in C++: Creating 3D Games, First Edition
Sanjay Madhav
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Multiplayer Game Programming: Architecting Networked Games,
Josh Glazer & Sanjay Madhav
The Go Programming Language
Alan A. A. Donovan & Brian W. Kernighan
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh ...
Graham Sellers & Richard S. Wright Jr. & Nicholas Haemel
Design and Implementation of the FreeBSD Operating System, 2nd ...
Marshall Kirk McKusick & George V. Neville-Neil & Robert N.M. Watson
Programming in C, Fourth Edition
Stephen G. Kochan
The C++ Programming Language, 4th Edition
Bjarne Stroustrup
Advanced Programming in the UNIX® Environment, Third Edition
W. Richard Stevens & Stephen A. Rago
C++ Primer, Fifth Edition
Stanley B. Lippman & Josée Lajoie & Barbara E. Moo
TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition
Kevin R. Fall & W. Richard Stevens
Algorithms, Fourth Edition
Robert Sedgewick & Kevin Wayne
Effective C++, Third Edition
Scott Meyers
The Sockets Networking API: UNIX® Network Programming Volume ...
W. Richard Stevens & Bill Fenner & Andrew M. Rudoff
Effective STL
Art of Computer Programming, The: Volume 1: Fundamental Algorithms
Donald E. Knuth
Inside the C++ Object Model
Stanley B. Lippman
More Effective C++
Concrete Mathematics: A Foundation for Computer Science, 2nd ...
Donald E. Knuth & Ronald L. Graham & Oren Patashnik