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Effective C

Effective C

Robert C. Seacord

Unreal Engine 5 Shaders and Effects Cookbook - Second Edition

Unreal Engine 5 Shaders and Effects Cookbook - Second Edition

Brais Brenlla Ramos

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

More Effective C++

More Effective C++

Scott Meyers

Publisher: Jones & Bartlett Learning

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn & Ian Parberry

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