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Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator

Brian Rossney

Inside the C++ Object Model

Inside the C++ Object Model

Stanley B. Lippman

Effective Modern C++

Effective Modern C++

Scott Meyers

Unity in Action, Third Edition

Unity in Action, Third Edition

Joseph Hocking

Publisher: Jones & Bartlett Learning

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn & Ian Parberry

Book Details

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