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Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

C++ Footprint and Performance Optimization

C++ Footprint and Performance Optimization

R. Alexander & G. Bensley

Concrete Mathematics: A Foundation for Computer Science, 2nd Edition

Concrete Mathematics: A Foundation for Computer Science, 2nd ...

Donald E. Knuth & Ronald L. Graham & Oren Patashnik

Podman in Action

Podman in Action

Daniel Walsh

Publisher: Jones & Bartlett Learning

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn & Ian Parberry

Book Details

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