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Effective C++, Third Edition

Effective C++, Third Edition

Scott Meyers

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

Kevin R. Fall & W. Richard Stevens

Introduction to Game Design, Prototyping, and Development

Introduction to Game Design, Prototyping, and Development

Jeremy Gibson Bond

Publisher: New Riders

Players Making Decisions, 2nd Edition

Players Making Decisions, 2nd Edition

Zach Hiwiller

Fundamentals of Game Design, Third Edition

Fundamentals of Game Design, Third Edition

Ernest Adams

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