C++ Footprint and Performance Optimization
R. Alexander & G. Bensley
Deciphering Data Architectures
James Serra
Hands-On Generative AI with Transformers and Diffusion Models
Pedro Cuenca & Apolinario Passos & Omar Sanseviero & Jonathan Whitaker
Godot 4 Game Development Projects - Second Edition
Chris Bradfield
3D Math Primer for Graphics and Game Development
Fletcher Dunn & Ian Parberry