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Refactoring: Improving the Design of Existing Code

Refactoring: Improving the Design of Existing Code

Martin Fowler

Blueprints Visual Scripting for Unreal Engine - Second Edition

Blueprints Visual Scripting for Unreal Engine - Second Edition

Marcos Romero & Brenden Sewell

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

XR Development with Unity

XR Development with Unity

Anna Braun & Raffael Rizzo

Publisher: Sams

Advanced Linux Programming

Advanced Linux Programming

Mark Mitchell & Jeffrey Oldham & Alex Samuel

C++ Footprint and Performance Optimization

C++ Footprint and Performance Optimization

R. Alexander & G. Bensley

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...

Mike Geig

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