Hands-On Generative AI with Transformers and Diffusion Models
Pedro Cuenca & Apolinario Passos & Omar Sanseviero & Jonathan Whitaker
Computer Systems: A Programmer's Perspective
Randal E. Bryant & David R. O'Hallaron
Mathematics for Game Programming and Computer Graphics
Penny de Byl
Art of Computer Programming, The: Volume 1: Fundamental Algorithms
Donald E. Knuth
Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...
Mike Geig
C++ Footprint and Performance Optimization
R. Alexander & G. Bensley
Advanced Linux Programming
Mark Mitchell & Jeffrey Oldham & Alex Samuel