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Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, 2nd Edition

Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, ...

Aurélien Géron

Game Physics Cookbook

Game Physics Cookbook

Gabor Szauer

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth Edition

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...

Graham Sellers & John Kessenich & Dave Shreiner

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

Publisher: Sams

C++ Footprint and Performance Optimization

C++ Footprint and Performance Optimization

R. Alexander & G. Bensley

Advanced Linux Programming

Advanced Linux Programming

Mark Mitchell & Jeffrey Oldham & Alex Samuel

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...

Mike Geig

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