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Distributed Systems, 2nd Edition

Distributed Systems, 2nd Edition

Sukumar Ghosh

Unity in Action, Third Edition

Unity in Action, Third Edition

Joseph Hocking

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th Edition

Unity Game Development in 24 Hours, Sams Teach Yourself, 4th ...

Mike Geig

Clean Architecture: A Craftsman's Guide to Software Structure and Design

Clean Architecture: A Craftsman's Guide to Software Structure ...

Robert C. Martin

Publisher: Apress

Game Programming with Unity and C#: A Complete Beginner’s Guide

Game Programming with Unity and C#: A Complete Beginner’s Guide

Casey Hardman

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

Foundations of Linux Debugging, Disassembling, and Reversing : Analyze Binary Code, Understand Stack Memory Usage, and Reconstruct C/C++ Code with Intel x64

Foundations of Linux Debugging, Disassembling, and Reversing ...

Dmitry Vostokov

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Modern Parallel Programming with C++ and Assembly Language: X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language: ...

Daniel Kusswurm

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

Beginning Unreal Game Development: Foundation for Simple to ...

David Nixon

Low-Level Programming: C, Assembly, and Program Execution on Intel® 64 Architecture

Low-Level Programming: C, Assembly, and Program Execution on ...

Igor Zhirkov

Advanced C and C++ Compiling

Advanced C and C++ Compiling

Milan Stevanovic

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