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Games, Design and Play: A Detailed Approach to Iterative Game Design

Games, Design and Play: A Detailed Approach to Iterative Game ...

Colleen Macklin & John Sharp

3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn & Ian Parberry

Kubernetes in Action

Kubernetes in Action

Marko Luksa

The Ultimate Docker Container Book - Third Edition

The Ultimate Docker Container Book - Third Edition

Dr. Gabriel N. Schenker

Publisher: Apress

Modern Parallel Programming with C++ and Assembly Language: X86 SIMD Development Using AVX, AVX2, and AVX-512

Modern Parallel Programming with C++ and Assembly Language: ...

Daniel Kusswurm

Low-Level Programming: C, Assembly, and Program Execution on Intel® 64 Architecture

Low-Level Programming: C, Assembly, and Program Execution on ...

Igor Zhirkov

Game Programming with Unity and C#: A Complete Beginner’s Guide

Game Programming with Unity and C#: A Complete Beginner’s Guide

Casey Hardman

Foundations of Linux Debugging, Disassembling, and Reversing : Analyze Binary Code, Understand Stack Memory Usage, and Reconstruct C/C++ Code with Intel x64

Foundations of Linux Debugging, Disassembling, and Reversing ...

Dmitry Vostokov

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

Beginning Unreal Game Development: Foundation for Simple to ...

David Nixon

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

Advanced C and C++ Compiling

Advanced C and C++ Compiling

Milan Stevanovic

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