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Introduction to Game Design, Prototyping, and Development

Introduction to Game Design, Prototyping, and Development

Jeremy Gibson Bond

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

Code Complete, 2nd Edition

Code Complete, 2nd Edition

Steve McConnell

System V Application Binary Interface Intel386 Architecture Processor Supplement Version 1.1

System V Application Binary Interface Intel386 Architecture ...

未知

System V ABI (3)

Publisher: Morgan Kaufmann

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

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