Unreal Engine 5 Shaders and Effects Cookbook - Second Edition
Brais Brenlla Ramos
Distributed Systems Observability
Cindy Sridharan
Game Design Workshop, 3rd Edition
Tracy Fullerton
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...
Graham Sellers & John Kessenich & Dave Shreiner
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon
Principles of Computer System Design
Jerome Saltzer & M. Frans Kaashoek