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Unreal Engine 5 Shaders and Effects Cookbook - Second Edition

Unreal Engine 5 Shaders and Effects Cookbook - Second Edition

Brais Brenlla Ramos

Distributed Systems Observability

Distributed Systems Observability

Cindy Sridharan

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.5 with SPIR-V, Ninth Edition

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, ...

Graham Sellers & John Kessenich & Dave Shreiner

Publisher: Morgan Kaufmann

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

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