Unreal Engine 5 Character Creation, Animation, and Cinematics
Henk Venter & Wilhelm Ogterop
Building Low Latency Applications with C++
Sourav Ghosh
Game Audio Development with Unity 5.X
Micheal Lanham
Fundamentals of Game Design, Third Edition
Ernest Adams
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Principles of Computer System Design
Jerome Saltzer & M. Frans Kaashoek