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Hands-On Unity 2022 Game Development - Third Edition

Hands-On Unity 2022 Game Development - Third Edition

Nicolas Alejandro Borromeo

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Programming in Lua 3ed

Programming in Lua 3ed

Roberto Ierusalimschy

Level Up! The Guide to Great Video Game Design, 2nd Edition

Level Up! The Guide to Great Video Game Design, 2nd Edition

Scott Rogers

Publisher: Morgan Kaufmann

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

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