Computer Graphics from Scratch
Gabriel Gambetta
Designing Data-Intensive Applications
Martin Kleppmann
Building Quality Shaders for Unity®: Using Shader Graphs and ...
Daniel Ilett
Learn Docker in a Month of Lunches
Elton Stoneman
Principles of Computer System Design
Jerome Saltzer & M. Frans Kaashoek
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon