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Advanced C and C++ Compiling

Advanced C and C++ Compiling

Milan Stevanovic

Unity in Action, Third Edition

Unity in Action, Third Edition

Joseph Hocking

Refactoring: Improving the Design of Existing Code

Refactoring: Improving the Design of Existing Code

Martin Fowler

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

Beginning Unreal Game Development: Foundation for Simple to ...

David Nixon

Publisher: Morgan Kaufmann

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

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