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XR Development with Unity

XR Development with Unity

Anna Braun & Raffael Rizzo

Advanced C and C++ Compiling

Advanced C and C++ Compiling

Milan Stevanovic

Multiplayer Game Programming: Architecting Networked Games,

Multiplayer Game Programming: Architecting Networked Games,

Josh Glazer & Sanjay Madhav

Docker Deep Dive - Second Edition

Docker Deep Dive - Second Edition

Nigel Poulton

Publisher: Morgan Kaufmann

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

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