Godot 4 Game Development Projects - Second Edition
Chris Bradfield
3D Math Primer for Graphics and Game Development
Fletcher Dunn & Ian Parberry
Programming in Lua 3ed
Roberto Ierusalimschy
Natural Language Processing with Transformers, Revised Edition
Lewis Tunstall & Leandro von Werra & Thomas Wolf
Principles of Computer System Design
Jerome Saltzer & M. Frans Kaashoek
Physically Based Rendering, 3rd Edition
Matt Pharr & Wenzel Jakob & Greg Humphreys
Engineering a Compiler, 2nd Edition
Keith D. Cooper & Linda Torczon