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Unreal Engine 5 Game Development with C++ Scripting

Unreal Engine 5 Game Development with C++ Scripting

ZHENYU GEORGE LI

The Art of Debugging with GDB, DDD, and Eclipse

The Art of Debugging with GDB, DDD, and Eclipse

Norman Matloff & Peter Jay Salzman

Distributed Systems, 2nd Edition

Distributed Systems, 2nd Edition

Sukumar Ghosh

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Publisher: Morgan Kaufmann

Principles of Computer System Design

Principles of Computer System Design

Jerome Saltzer & M. Frans Kaashoek

Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Engineering a Compiler, 2nd Edition

Engineering a Compiler, 2nd Edition

Keith D. Cooper & Linda Torczon

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