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Physically Based Rendering, 3rd Edition

Physically Based Rendering, 3rd Edition

Matt Pharr & Wenzel Jakob & Greg Humphreys

Learn Docker in a Month of Lunches

Learn Docker in a Month of Lunches

Elton Stoneman

Red Hat Enterprise Linux 6 Deployment Guide

Red Hat Enterprise Linux 6 Deployment Guide

Marie Doleželová & Mirek Jahoda & Maxim Svistunov & Stephen Wadeley & Tomáš Čapek & Robert Krátký & Jana Heves & Jaromír Hradílek & Douglas Silas & Barbora Ančincová & Petr Kovář & Jiří Herrmann & Peter Ondrejka & Petr Bokoč & Martin Prpič & Eva Majoršinová & Eva Kopalová & Miroslav Svoboda & Milan Navrátil & Ella Deon Lackey & Florian Nadge & John Ha & David O'Brien & Michael Hideo & Don Domingo

Virtual World Design

Virtual World Design

Ann Latham Cudworth

Publisher: A K Peters/CRC Press

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Virtual World Design

Virtual World Design

Ann Latham Cudworth

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