Understanding the Linux Kernel, 3rd Edition
Daniel P. Bovet & Marco Cesati
XR Development with Unity
Anna Braun & Raffael Rizzo
Building Quality Shaders for Unity®: Using Shader Graphs and ...
Daniel Ilett
Modern Parallel Programming with C++ and Assembly Language: ...
Daniel Kusswurm
Game Design Workshop, 3rd Edition
Tracy Fullerton
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Game AI Pro 3
Steve Rabin
Fundamentals of Computer Graphics, 4th Edition
Steve Marschner & Peter Shirley
Fundamentals of Computer Graphics, 5th Edition
The Art of Game Design, 3rd Edition
Jesse Schell
The Art of Game Design, 2nd Edition
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry
Virtual World Design
Ann Latham Cudworth