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Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's ...

Kelvin Sung & Gregory Smith

The Go Programming Language

The Go Programming Language

Alan A. A. Donovan & Brian W. Kernighan

Effective C

Effective C

Robert C. Seacord

Effective Modern C++

Effective Modern C++

Scott Meyers

Publisher: A K Peters/CRC Press

Virtual World Design

Virtual World Design

Ann Latham Cudworth

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

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