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Professional Linux Kernel Architecture

Professional Linux Kernel Architecture

Wolfgang Mauerer

Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders

Building Quality Shaders for Unity®: Using Shader Graphs and ...

Daniel Ilett

Distributed Systems Observability

Distributed Systems Observability

Cindy Sridharan

The Pragmatic Programmer: your journey to mastery, 20th Anniversary Edition, 2nd Edition

The Pragmatic Programmer: your journey to mastery, 20th Anniversary ...

David Thomas & Andrew Hunt

Publisher: A K Peters/CRC Press

Virtual World Design

Virtual World Design

Ann Latham Cudworth

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

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