Essential Math for AI
Hala Nelson
Computer Systems: A Programmer's Perspective
Randal E. Bryant & David R. O'Hallaron
C++ Primer, Fifth Edition
Stanley B. Lippman & Josée Lajoie & Barbara E. Moo
Build Stunning Real-time VFX with Unreal Engine 5
Hrishikesh Andurlekar
Game Design Workshop, 3rd Edition
Tracy Fullerton
Virtual World Design
Ann Latham Cudworth
The Art of Game Design, 2nd Edition
Jesse Schell
Game AI Pro 3
Steve Rabin
Fundamentals of Computer Graphics, 5th Edition
Steve Marschner & Peter Shirley
The Art of Game Design, 3rd Edition
Fundamentals of Computer Graphics, 4th Edition
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman