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The Sockets Networking API: UNIX® Network Programming Volume 1, Third Edition

The Sockets Networking API: UNIX® Network Programming Volume ...

W. Richard Stevens & Bill Fenner & Andrew M. Rudoff

Designing Data-Intensive Applications

Designing Data-Intensive Applications

Martin Kleppmann

Building Low Latency Applications with C++

Building Low Latency Applications with C++

Sourav Ghosh

Hands-On Generative AI with Transformers and Diffusion Models

Hands-On Generative AI with Transformers and Diffusion Models

Pedro Cuenca & Apolinario Passos & Omar Sanseviero & Jonathan Whitaker

Publisher: A K Peters/CRC Press

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

Virtual World Design

Virtual World Design

Ann Latham Cudworth

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

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