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Hands-On Unity Game Development - Fourth Edition

Hands-On Unity Game Development - Fourth Edition

Nicolas Alejandro Borromeo & Juan Gabriel Gomila Salas

Unity 3D Game Development

Unity 3D Game Development

Anthony Davis & Travis Baptiste & Russell Craig & Ryan Stunkel

Code: The Hidden Language of Computer Hardware and Software, First Edition

Code: The Hidden Language of Computer Hardware and Software, ...

Charles Petzold

System V Application Binary Interface AMD64 Architecture Processor Supplement Version 1.0

System V Application Binary Interface AMD64 Architecture Processor ...

未知

System V ABI (4)

Publisher: A K Peters/CRC Press

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

Virtual World Design

Virtual World Design

Ann Latham Cudworth

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

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