The Sockets Networking API: UNIX® Network Programming Volume ...
W. Richard Stevens & Bill Fenner & Andrew M. Rudoff
Designing Data-Intensive Applications
Martin Kleppmann
Building Low Latency Applications with C++
Sourav Ghosh
Hands-On Generative AI with Transformers and Diffusion Models
Pedro Cuenca & Apolinario Passos & Omar Sanseviero & Jonathan Whitaker
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry
Game Design Workshop, 3rd Edition
Tracy Fullerton
Virtual World Design
Ann Latham Cudworth
The Art of Game Design, 2nd Edition
Jesse Schell
Game AI Pro 3
Steve Rabin
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Fundamentals of Computer Graphics, 4th Edition
Steve Marschner & Peter Shirley
The Art of Game Design, 3rd Edition
Fundamentals of Computer Graphics, 5th Edition