More Effective C++
Scott Meyers
Unreal Engine Virtual Reality Quick Start Guide
Jessica Plowman
Effective STL
Mathematics for Game Programming and Computer Graphics
Penny de Byl
Virtual World Design
Ann Latham Cudworth
Real-Time Rendering, Fourth Edition, 4th Edition
Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman
Game Engine Architecture, Third Edition, 3rd Edition
Jason Gregory
Game Design Workshop, 3rd Edition
Tracy Fullerton
Game AI Pro 3
Steve Rabin
Fundamentals of Computer Graphics, 5th Edition
Steve Marschner & Peter Shirley
Fundamentals of Computer Graphics, 4th Edition
The Art of Game Design, 3rd Edition
Jesse Schell
The Art of Game Design, 2nd Edition
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry