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C++ High Performance

C++ High Performance

Viktor Sehr & Bjorn Andrist

Become a Unity Shaders Guru

Become a Unity Shaders Guru

Mina Pêcheux

Clean Architecture: A Craftsman's Guide to Software Structure and Design

Clean Architecture: A Craftsman's Guide to Software Structure ...

Robert C. Martin

Design and Implementation of the FreeBSD Operating System, 2nd Edition

Design and Implementation of the FreeBSD Operating System, 2nd ...

Marshall Kirk McKusick & George V. Neville-Neil & Robert N.M. Watson

Publisher: A K Peters/CRC Press

Virtual World Design

Virtual World Design

Ann Latham Cudworth

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

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