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TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

Kevin R. Fall & W. Richard Stevens

Programming in Lua 3ed

Programming in Lua 3ed

Roberto Ierusalimschy

Fundamentals of Software Architecture

Fundamentals of Software Architecture

Mark Richards & Neal Ford

C Programming Language, 2nd Edition

C Programming Language, 2nd Edition

Brian W. Kernighan & Dennis Ritchie

Publisher: A K Peters/CRC Press

Game Design Workshop, 3rd Edition

Game Design Workshop, 3rd Edition

Tracy Fullerton

Virtual World Design

Virtual World Design

Ann Latham Cudworth

The Art of Game Design, 2nd Edition

The Art of Game Design, 2nd Edition

Jesse Schell

Game AI Pro 3

Game AI Pro 3

Steve Rabin

Fundamentals of Computer Graphics, 5th Edition

Fundamentals of Computer Graphics, 5th Edition

Steve Marschner & Peter Shirley

The Art of Game Design, 3rd Edition

The Art of Game Design, 3rd Edition

Jesse Schell

Fundamentals of Computer Graphics, 4th Edition

Fundamentals of Computer Graphics, 4th Edition

Steve Marschner & Peter Shirley

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Game Engine Architecture, Third Edition, 3rd Edition

Game Engine Architecture, Third Edition, 3rd Edition

Jason Gregory

Real-Time Rendering, Fourth Edition, 4th Edition

Real-Time Rendering, Fourth Edition, 4th Edition

Tomas Akenine-Mo¨ller & Eric Haines & Naty Hoffman

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